Welcome back.
So the last video might have been a little bit boring, but we have now learned everything we need to
know to get into our space planning application once again.
There's one shop left creating a new player in our space application.
This sounds absolutely amazing having multiple players, right?
Absolutely.
And this is exactly what your task is right now to find out how we can do this.
But don't worry, we will talk about this together in case if you do not want to get any hint right
now, then please post the video and then you can later on rewind to maybe fetch some hints if you're
stuck at a certain point.
Or you might flex through this whole challenge and you do not need to have any hints right now.
This would be also absolutely fine.
All righty.
Okay.
So now I will move on with the hints in 3 to 1.
There we have it.
So we've got this class word and this one is creating this word instance, everything that appears on
our screen in our space planning application.
We also got this method create player and this one is taking in word as in parameter.
Of course we can also create a new word, but then this doesn't affect our game over here.
Therefore, if you want to call the static method create player, we have to get the existing word instance
and then we can call this method with this existing instance.
And if everything works fine, then we have afterwards two players on our screen.
Amazing, right?
So these steps are now the following.
And search through the memory, identify the word instance, and then call aesthetic method with the
instance as parameter and have a lot of fun afterwards.
Alrighty.
Okay.
So good luck.
Have fun.
And in the next video we will do the solution for this one over here.
I see you there.