‫Welcome back.
‫And this video, I will show you how you can change the whole setup of your unit, Ed, and you can
‫do that in general by going here and you can choose between different layouts.
‫So on the top right hand side, you'll have a button.
‫In your case, it should show default.
‫And there you have multiple different options.
‫For example, the two by three, as you can see now, the scene and the game, you are on the left hand
‫side and on top of each other.
‫You have the hierarchy, the project and the inspector.
‫Then you will have the default view, which is the one that we have used the for split view where everything
‫is split and you can see you can have multiple scenes.
‫In this case we have four different scenes which show our scene from different angles or different perspectives.
‫So as you can see, this one shows it from one side, from the right side, this one from the top side,
‫from the front.
‫And this one has a different perspective, which is an angle from the top right corner, for example.
‫Then you have the tall view which makes the scene view huge and hierarchy and project are on top of
‫each other.
‫And finally you have the wide view, which makes the scene very big and the other aspects are a bit
‫smaller.
‫I have my own layout here called DPI layout and I created that where I have the scene view and the left
‫hand side, I have the game view on the right hand side, the hierarchy and the inspector here on the
‫right and the project at the bottom.
‫And you can go ahead and create your very own setup.
‫In most videos I will use this layout, but in some I might use the default layout, so please stick
‫with me and try to follow along anyways.
‫Now you can create your own layout if you for example, let's go and create an own layout.
‫Let's say we want to have the hierarchy view here at the bottom, which is here at the side.
‫And then what we do want to have is the game and the scene view on top of each other.
‫If we prefer this kind of setup or layout, we can save that layout.
‫So you can go ahead here on the right hand side and save your layout.
‫So go ahead and save the layout test and now you'll find the layout here.
‫As you can see, we can go to tall and we can go back to our test layout.
‫So go ahead and play around with the layout that you prefer.
‫You might want to change that later on.
‫After having used unity for a little while, you will see that some things are more important to you
‫when using unity at one point, and some things are more important when you're using unity at other
‫points.
‫It very often depends on the situation.
‫And don't forget that you can add windows from here.
‫So on the window you will find the different window views that you could use.
‫So for example, the animator that we are going to use in one of the chapters could be an own view that
‫you want to have.
‫So maybe you want to have the animator view open all the time, and then your game view would be this
‫little area here at the left hand side.
‫Maybe you want to have the asset store open all the time and you would put it to the right hand side
‫here, even though I can't recommend that because it can use a lot of resources.
‫All right.
‫So you can save your layout any time after you have changed it to your liking.
‫And then you can also delete a layout if you feel like this is not the right layout for you.
‫So I'm just gonna delete my test layout.
‫So let's do that and let's close our layout tab.
‫Great.
‫So I'm going to go back to the default layout and see you in the next video.