‫We'll come back.
‫And this video, we are going to add the game over scene to our game.
‫So let's simply reproduce this main menu or duplicate it.
‫So copy and paste in windows and duplicate with Command D in Macintosh.
‫So let's change the name from main menu to game over and now let's open up the scene.
‫So instead of Pong, we want to have game over here as a text.
‫So let's change that.
‫Let's change the title from Pong to game over.
‫And now of course, the size is not enough anymore.
‫So let's change the width to 700 and center the text.
‫It's centered, it's good.
‫And now we can replace it a little bit.
‫So let's replace that component to the center.
‫And instead of play we can say something like replay.
‫So here we simply say replay.
‫And now let's have a look at the button functionality.
‫It says Play game and that's the script here, play button, play game.
‫Let's have a look at the script once again, what it does just to make sure that it simply moves over
‫to the other scene and then we can simply reproduce that or re-use that.
‫All right.
‫That's perfect.
‫It says scene manager load scene game.
‫That's exactly what we want.
‫All right.
‫So what we need to do, however, is to find a way to get from our game scene to this game over scene.
‫So, first of all, let's save the scene with command s or control as or with file save scenes.
‫And then let's go to our main menu, then let's go to our game.
‫And actually we need to open the script that controls the score.
‫So let's open up score controller.
‫And then here we have this debug log that says Game one.
‫And in here we want to move from this scene to or from the game scene to the game over scene.
‫So using unity engine, that scene management.
‫So we need to have this namespace again because in scene management we will find the scene manager,
‫so scene manager and then we want to load a scene.
‫So let's enter load scene and here we enter the scene name and it's just game over.
‫Let's save that and let's give it a try first.
‫So let's test it actually.
‫Let's change the condition to win the game because currently it's a lot higher.
‫So let's change this goal to win to let's say one.
‫So let's have a quick try to see if that works out.
‫So let's not move at all and see if we get to the next scene and there you are.
‫Nothing happens.
‫And if we look at the error, it says Scene game over, could not be loaded because it has not been
‫added to the build settings.
‫All right.
‫We have had that error before.
‫And if you want to make sure that game over works, you have to add the scene.
‫So let's go to a project in the background to the assets.
‫And here let's go to game over and add this scene to your scenes and build.
‫Okay.
‫Now we can try it again.
‫And that error should disappear and we should move from this scene to the next scene.
‫So let's have a look.
‫And we see game over now we can replay and we get back to the game.
‫If you want to show.
‫Let's say that real quick.
‫All right.
‫So now you have seen how you can create a game over.
‫Real quickly, if you want to show which player has won, you can use player press or you could use,
‫for example, don't destroy a load.
‫So static variables, we're going to do that in one of the later projects.
‫I wanted to keep this project real simple because you have already learned plenty of concepts in this
‫game.
‫You can, however, come back later on and apply those new concepts that you will learn in further chapters
‫to this game.
‫Great.
‫So see you in the next video.