Hello, my name is Typhoon, and in this lecture you will learn about the jump if greater or equal.
So the G instruction is typically used in the context of branching or decision making within a program.
So it enables the program to alter its flow of execution based on a certain condition.
Specifically, when a value is greater than or equal to another value.
So intriguingly, the instruction g ge beckons us with the promise of jump if greater or equal.
So this command boasts an intimate understanding of ex or operation between the sign flank s f and the
overflow flag or f.
So when they're harmonious interplay yields zero a pronounced declaration equals so the result is neither
less or nor equal.
So crafting an elegant narrative GE stands as a testament to our mastery over signed comparisons where
greatness or equality reigns.
So now we will also create another coding example for this here and.
Uh, in here.
We will also create a two value.
So let's get started.
So section, let's, uh, section data here we will create a define it with, with a value of, uh,
30 value one to be 30.
And we will define another, another byte with the value of 30 again.
Value.
To TB 30 and we will create a section text.
And global.
Start here.
So in start we will write this.
One, two, three.
Yes.
So in the start here, we will write.
Liveright start label.
So we will move the value of value one into the Al register again.
So move the Al move.
Al.
Fight.
And value one.
And as well we will move the value of value two into the Belle Register.
So move.
Belle.
The bite again.
Value to.
And we will compare the values in L and l.
P.
L p.
L, and here we will use gauge.
This is a greater or equal label.
So gauge here greater.
Or equal.
And we will develop this label right now here.
So we will.
In this case, we are telling the jump to greater or equal label if L is greater than or equal to b,
L.
So now what we're going to do is we will first, uh, generate the node grid note greater or equal label,
so not greater.
Or equal label.
So your code I will let comment that your code here for not better or equal case and after that we will
jump to down label which we will develop now GNP done.
And also we will need to create the grid greater or equal when the condition met.
So.
Greater.
Or equal.
So here your code here for greater or equal case.
And after that.
We've all done here.
Uh, this, uh.
This is your exit code.
Here.
And also we will move racks 60.
This is for fiscal number for exit.
Here and xor I.
The.
This is the exit status.
Zero.
And after that, we will just call Cisco.
So now I will also explain this code from beginning and in data section, we created two values.
We defined the two values, the value one and value two.
The both value one and value two are defined as bytes with the value of 30 and in text section here,
this text section contains the main code of the program.
As you know, the Start label is the entry point of the program.
And here we are, we have the loading labels in the first move instruction we have here move a byte
value one instruction loads the value of value one into a register.
It specifies that a single byte is being loaded and similarly move B byte value two loads the value
of value two into the Belle Register as well.
And it also specifies that a single byte is being loaded.
And in comparison, the CMP instruction compares the values in the A, L and b L register.
This comparison sets various flags, including zero flag Z, F and the sign flag F, and here we have
conditional jump G instruction.
This instruction checks the result of the comparison.
So if the sign flag is F is not set, the which is a L is greater than or equal to b, l, it jumps
to greater or equal label.
Otherwise it falls through to the not greater or equal label.
And we have two labels here.
The greater or equal label is where you can write the code that executes when value one is greater than
or equal to value two and the not greater or equal here label is for writing code that executes when
value one.
Is not greater than or equal to value.
Two.
And also we have this exit code here.
As you can see here in done so this program flow reaches the down label after executing the relevant
code based on the comparison.
The exit code is similar to previous examples using the move or racks 60 instruction for the exit syscall
here and that's it.
So this code demonstrates another example of using conditional branching to handle different scenarios
based on the comparison result.
So I'm waiting you in next lecture.