Welcome, everyone, to this quick and complete course will be 3D modeling Hobbit doll scene with a
mix of Blender two point nine and Adobe Photoshop.
We'll be using Blanda two point nine to create a fully fledged 3D model of a Hobbit door as we go through
the course, jubilating the very basics of Blenman two point nine and Adobe Photoshop moving on to professional
techniques in a short time of accelerated learning.
This course was built from the ground up and it's suitable for students of any level and skill.
Even if you're still using Blender to point out the cost modeling process is broken up into pores that
are modelled individually step by step.
This makes it easy for you to follow along.
And best of all, 3D modeling.
The Hobbit doll scene in Blender two point nine and Photoshop comes with the full results bundle.
The bundle will include a reference pack that will act as your guide so that you'll never be lost.
Come join me on a fantasy journey, as are great things like round dolls, stone archways and mountainous
foliage using the two point nine particle system.
Joining this Kostelanetz create materials from scratch using blend inbuilt note system.
And that's not all.
Join to learn how to create procedural textures like stained glass and metal using blandest two point
nine exclusively.
And as we journey through material creation, you'll be supported through detailed explanations of each
node guiding you along the way.
You belaying how to use Adobe Photoshop within your 3D modeling workflow, using Photoshop will quickly
and easily create meshes exactly the way you want them after using Photoshop to create your stained
glass window.
You'll never look back through Photoshop.
We'll be creating a beautiful stained glass window and flowing onate hinges that perfectly fit around
the door you will be creating.
Best of all, anyone can pull along even if you don't have Photoshop.
This is because I've included my own images and stained glass which are ready to be imported straight
into blender from the coast resources.
As such, this provides you with a cool shortcut which you can take if you choose.
Finally, you will learn how to fully render out the whole bit dull scene and blend the two point nine
to give you a realistic looking final result, using Blender Cycles or IV render the skills you will
learn will be crucial for future projects letting this coast continue given even after its ended 3D
modeling, I hope it don't seem in blender and Photoshop is one of my quickest, most compact courses
to date, filled with efficient quick to follow tips and animations that will help you accelerate your
workflow through a single project.
My library, of course, is growing even larger and has progressed into yet another genre, whether
you want to venture back into medieval times as you reminisce, the simpler life or sci fi makes you
to announce your projects into the distant galaxies.
This coast library is something stored within it.
That's just for you.
There's also something about for those who will look for opportunities to create stylize assets with
the opportunity to swell into the fancy scene with its newest cause.
Check out my college library because I'm sure there will be something that you're going to love.
Thank you all for watching and I hope to see you're on the course.
And as always, Happy Modlin, everyone.