Welcome, everyone, to this cause, 3-D modeling, a Hobbit doll scene with Blendr two point nine and
Adobe Photoshop.
This course is going to involve a lot of fun things, Ubiquiti in both simple and complex assets like
stained glass as Fijis modeling round dolls, spiral steps and grass foliage with a backdrop of a beautiful
mountain scene within the resource pack that you should download.
Before we begin, you'll find a full reference for each of these models and more.
Now, before we begin, I'd like to go over a few things.
The first is the vision of blended, which you'll need.
You can download visions of Blender from that website at Blender OGT downloads.
And of course, this is completely free.
I recommend any version of Blender that is two point eight or above.
But for those of you using an old division of blender that would be blended at two point seven and below
that, I'm fairly certain you'll still be able to follow along.
Next, if you want to follow along with the SBG creation part of the course, you'll need any version
of Adobe Photoshop in case you don't have are unable to get Photoshop.
I have included in the resource cost download pack my own version of the FGs I have created for both
the stained glass and the stylized thingies.
And I'll just add that any version of Photoshop will work next.
If you're following along with Photoshop, then I recommend using a graphics tablet and pen.
If you don't have one, I highly recommend investing in one.
I didn't use one for years and wish I'd bought one early on in my 3D modeling journey that can now be
picked up pretty cheaply and easily.
So let's now talk about the cost layout.
After all, that is why you're here.
So you've probably heard that my courses are unique and creative in such a way as to make it very easy
for you to follow along, even if you're an absolute beginner or all the way up to an intermediate or
professional 3D model coming from another software, you will find the learning curve within this call
suitable for most of you out there, and the lessons will move our pace that suits you.
So how are we able to do this, you may ask?
Well, through a mixture of things incorporated into the actual course down at the bottom left hand
side, you will see I have key casting on this will allow you to follow along with my keyboard presses
in real time.
If there are any new shortcuts to learn, there will be a short animation down to the bottom right corner
of the screen.
As you can see now, I recommend grabbing a pen and paper or a word document and join these down as
they will only appear the first time we use that particular shortcut.
This is done to avoid the screen too much and will allow you to focus on learning Blendr.
Also down on the bottom right hand side, you will find animations that pop up any time when something
needs a more complex explanation.
This could be something like the DECIMATE function or an explanation for a particular node when we are
creating materials.
When this animation appears, you're more than welcome to post video and get a better understanding
of what it is we are doing and more importantly, why we are using this.
Then, if you need a more detailed explanation, I recommend visiting the BLENDE the website.
So with all that said, let's get started.
And this time we're going to head straight on over to Photoshop.
Don't worry, if you're new to Photoshop, we'll be keeping this political, simple and concise and
everything will be explained step by step.
So here we are in Photoshop, and the first thing you're going to need to do is you need to file and
let's create a new canvas.
So you come to file, come down to new, and then you'll see that you get this popup.
Now come over to the right hand side and I recommend putting the width on 2048 and the height also on
2048.
And this will give you a nice box with plenty of pixels to actually work with.
Now, let's come down to the resolution now.
The higher the resolution, the better quality, the actual lines are going to be on your SVG or on
the stained glass that you're actually creating.
So I recommend sending up to 300 just to make sure that it's nice and crisp.
And when we import it and blend it, it's going to actually transfer very easily.
Once you've done that, head on down to the Kreitman and click create and this is what you should end
up with.
Now you will see that down the bottom left on side here.
I've got the size of my canvas or document and it also says 300 P, and that is the resolution that
we're actually talking about.
Next of all going grab yourself an actual reference of the thing that you actually want to create within
your stained glass.
I've actually made things like Creighton's breaking a ship, open, things like that.
But on this occasion, what we're gonna do is we're actually going to create a actual bed.
You can see this is a hummingbird trying to get nectar out of a flower.
And this is going well.
I'm going to use to create my stained glass.
Now, what you need to do is go on to Google, grab yourself a reference, right.
Click.
And press control the in a new canvas and what you should have then is the canvas that we actually created
where we're going to create all stained glass and another wall where your actual references now you
can do is you can pull this down with the left click and you can put it into place like so now why you
want your reference in to rescaling?
All you need to do is press control, posti.
And what you'll end up with is a box around that.
And you can see now that you can rescale it and you can actually move it around like so.
So I'm just going to put this back to the scale that I had it.
And then what I'm going to do is I want to come up to where actual this actual top is with my reference
and actually pull it out.
I can actually dock it somewhere else.
If you have another screen that using, you can actually put it on the other screen.
And you can also if you come over, you can make it a little bit smaller and just easier to work with,
like so and then all you need to do is just pull this ball down and then we go now just dock it somewhere
where it's not going to get in the way like over here, and then we can actually start creating all
actual SPG.
If I now click on this top here, you can see that this is the actual top where I've created my new
canvas.
So now what we need to do is we actually need to make a start on creating the SPG, all the stained
glass.
So orders will come down to the bottom right hand side here and we'll press the button just to make
sure that we've got a fresh, clean canvas.
Then what I'm going to do just to make a start is come over to the left hand side and you'll see here
that there is a circle Yul's might be a square.
If I click on this right click, you'll see that I opens up and we've got all these options then to
actually pick from.
And the one we want is the actual eclipse total and we want that because it's all stained glass window
is actually going to be circular and we need our actual hummingbird to actually fit within it.
So if I grab this now and then I come over to this side, I'm just going to move my actual hummingbird
up the way and I'm going to put this on a grey colour.
And the reason I'm doing that is just to make sure that when I make this circle, it's something where
I can still see it or it's not too dark, where I can't actually draw over the top of it.
So now let's put the hummingbird back and we'll do nice.
Come to my canvas, I'm going to click on it and I'm going to drag it out.
So if I click on drag it out and you'll see you can create a circle.
Now if you the shit.
But why are you dragging it out?
It will make sure that the circle stays perfectly round.
The other thing you can do while holding the chiffon is pressed to spaceball and you can actually move
the circle around to where you actually want it.
So I want to put it there.
I want to release the spacebar, but still hold the ship on and then went to pull it out to make it
a little bit bigger.
And when I release, you'll notice that this actual circle.
Goes gray, and that is the color that we actually want it now in the next lesson, what we'll start
doing is will start creating actual lines for our stained glass window.
So I hope you enjoyed that.
I hope you learned a lot.
And I'll see you in the next one.
Thanks a lot, everyone.
Bye bye.