Welcome back, everyone, to 3D modeling The Hobbit doll scene with Blender two point nine and Adobe
Photoshop.
Now, let's go back to modeling and what we'll do is we'll press question mark, bring everything back
double top.
The one thing I think I'll do with this is I just going to Bevell off these edges.
I don't like sharp edges like that.
They don't look realistic.
So I'm press control B once I've got them all like so and now that looks much, much better to me.
All right.
Now let's come back to our cycles, Renda.
And what we're going to do now is actually look at our actual brightness.
Let's come over to our will.
And then what we'll do is we'll just turn and let's try two point five.
We'll go way, way over the top.
So let's turn let it think about it.
And that might be just enough that we could also come down and turn on some so we can grab some is in
the right direction.
Let's point to a little bit.
So if you press all y and let's point to oh, now if you're struggling, as I say, come over to your
little computer here, put it on eBay and just remember that what you're looking for when you do this
is now you're looking for the shadows.
So now you can see I can actually move the up and get some really, really nice shadow on that light.
So I think actually that's looking much, much nicer like that.
All right.
Let's put it back on cycle's.
And let's do another random quick render.
I'm going to put it actually on 50 and then I'm going to come and put this on texture and I'm going
to render render image.
And again, we'll talk about this when it's actually done.
OK, and there we go.
So I think I'm up with the shuttle now, I'm certainly happy with the grass and think I'm happy with
how dark everything is on here.
Maybe this, but I think it's basically depicted by the light actually coming behind it.
So now what we're going to do is hide this part of it and then do another quick render.
So let's press escape.
Let's come over to our little computer, come down to where he sees film.
And then what you can do is you can actually make the background transparent.
So click that on Transparent.
And now let's have another go render so render rather quickly because we're on actually 50 samples.
And then let's see what it looks like without actually dot behind it.
We're not going to use that anyway.
You still going to get the brightness and things like that.
But we just need that gun because we're actually going to bring in our own actual landscape behind this.
And you can see now it's much, much darker bringing our own landscape behind this, using Photoshop.
So let's have a look.
And see what this is going to look like.
Let's zoom out a little bit and don't forget as well that one of the great thing is we can actually
alter the colors and things like that in actual Photoshop.
So I think now I'm actually really happy with how that looks.
And all I need to do now is turn up the samples and give this a final render.
So we'll come now, press escape, come up and put this on.
I would say between two and five thousand samples.
She'll be absolutely fine.
So I'm going to put this on the two thousand samples.
I want to keep it relatively low.
You don't need that high because you are using Diana Nisan as well.
So if you put it on two thousand, it should take between, let's say, between 10 minutes and an hour,
something like that to render out.
So just get the best render that you possibly can.
Now, let's come up to the Renda.
And what I'm going to do is I want a speedy opens of doneness and then we're going to take it through
to Photoshop.
So Arenda render image.
Let me think about it, let it load up and you can see it's much, much slower and I'll see you when
the system.
OK, so there's my finished render now I'm going to step in when it comes to image, say that I want
to put the compression up to 100.
That means that we don't get any loss in the actual image and to put the call it up to 16 and I'm basically
going to save it out.
So I'm going to save it.
And went to make a new folder I want to call it renders just in case.
I want to render this out again.
So renders.
Double click it nonlocal, I'll call this final four bit door random like so enter, enter again.
And now when this is saved out, you can actually close this down.
And there we go.
So now let's head on over to Photoshop for the next lesson and we'll look at to turn this into a really,
really nice render, complete with the background.
OK, everyone, so hope you enjoyed the final say on the next one.
Thanks a lot.
Bye bye.