So will it come again.
This lesson is actually an assignment I will show you on up that I would like you to try on your own.
And then once you succeeded.
Please submit the code or the app that you have up in the in the forms.
So here is what I want you to do.
I want you to make an hour.
Dad has an interface similar to this.
It has a number of labels that they all are.
Forty four point height.
They have a height of 44 points and there is sixteen point gaps in every direction.
So the gap on the top here is 16 pixels on the left 16 at the bottom is 16 on the right is 16.
Now if you're wondering where all these things whenever you select any outlet in X code you can actually
use the size in a sector which is right here next to the attributes and inspector and you can see the
size of that element.
Now later on we be using auto layout and constraint will come here a little bit less than now.
But for now it's quite important that you get to learn this interface quite well.
So when I select the actual background view it tells me that my view is three hundred seventy five point
six hundred sixty seven.
And at some point I will discuss this in far more details than these on the actual pixels because the
actual pixels on one device especially with the Retina display is a lot higher than that but these numbers
are some sort of a proportional values that represents them.
But for now only 10 imagine that you have 375 points on the beat and six hundred sixty seven points
on the highest.
And if I select one of my outlets for instance it says its top left its position at 16 and 16.
So 16 pixels from the top 16 pixels from the left and the width of three hundred forty three and the
height of 44.
For instance if I go ahead and say please see 50 and then also the white 50 the top left corner against
the top left corner of the view gets to be 50 and 50.
We have a lesson in the future where I break down everything about the views and view controllers on
the sizes on everything and you get a better sense of what these different things are and how do they
correlate to the actual sizes on an actual device.
But for now just so that you get a sense of how you would sound and different elements based on their
size.
I want to go ahead and do an exercise similar to this.
Try to arrange as many laborers as you can within your iPhone interface.
Were all the jobs all left at 16.
Once you are done with that submitted in the forums and I see you guys in the next section.