Hello, welcome to the world of computer aided design using solid.
In today's session, you are going to learn how to enter the sketching environment in solid roots.
Enter the sketching environment.
Let us first start a pop document.
Go to the file menu.
When you click on this file option here in the menu bar, could menu will be displayed.
Choose the new option from the shortcut menu.
You will get this new SolidWorks document that across with the bot actually in here as the blocked app
is chosen.
I had to.
Okay.
But you can see we are in the park mauling environment of solid.
So whenever you start a new park, Documentum, by default, you are in the park malling in landmen.
But you need to start the design by first creating the sketch of the base feature in the sketching environment.
So to invoke the sketching environment, she was the sketch stap from the command manager.
Next click on the sketch tool which is available here.
And the extreme left corner of this command managed.
As you click on the sketch too, you can see we have this edit sketch property manager here.
Also, the 3D default plane's front plane, top and plate are temporarily displayed on the screen.
If you see here in the edit sketch, property manager, you are prompted to select a plane on which
to create a sketch for the entity.
So depending on the base feature we are creating, we need to select the plane on which we want to create
the sketch.
Suppose I want to create the sketch on the topline.
So what I do is I choose this top plane here by clicking on it.
As soon as you select a plane, the command manager, when displayed with your sketching tools to draw
the sketch.
Now suppose I want to create a cylinder.
So I'm going to use this sucker tool to create the basic sketch for the model, which is a cylinder.
So I click on the circle to.
You can see the circle property manager is displayed here.
So I will create this circle with center point at the orders.
Click here for the center point and I'll create the circle like this.
You'll see the radius value for this circle is 41 units.
I change it to 50 units and then I will choose this.
Okay.
But you can see the sketch for the base feature is created here.
Now, after creating the sketch, we need to exit the sketching environment and get back into the pot
modeling environment.
We can add material to this basic sketch and convert it into a cylinder.
So I will click on this exact sketch tool here to get out of the sketching environment.
Click on it.
Now we are back into the pot modeling environment.
Click on this feature stop and the command manager in the feature stop.
You'll get all the tools that are required to create a park model as we want to create a cylinder.
So I have to choose this extrude it was based to.
So click on it, you can see was extrude.
Property manager is displayed here and material is added to the base sketch.
Now we need to enter the height up to which we want to extrude this cylinder.
Currently, the value is ten.
I'll change it.
Two hundred anywhere in the property manager and then choose to Okimoto.
You can see we have reached a cylinder, which is having a height of hundred units.
So this is how we create sketches in the sketching environment of solid books so that we can use those
sketches to create 3-D models.
Thank you for watching this video.