Hello, welcome to the world of computer aided design with SolidWorks and PlayStation.
We are going to learn how to scale entities in smaller scale entities.
We have this skill entity's tool in this dropdown.
Click on it on to click on the Skill Property Manager, its activity in the entities to skill area.
This list of is already activated.
So we need to select the entities that we want to ski.
So I'll select this rectangle.
Let me first unthink this copy checkbox in the scale about area.
We have these two added boxes.
First one is the base point and box.
So I clicked in this edit box so that I can specify the base point using which I can scale this attack.
So I, I'll select at this corner of the rectangle.
Use it as the base point.
Can see the current scale values too.
So the rectangle has doubled its size integer to any scale value.
If we make a free press, enter.
So the rectangle is still three times, if I want to keep this auditioners rectangle as it is, then
I'll select this copy tables.
You can also specify the number of copies in this edit box, so often adding all the parameters here.
Click on this OK button to get out of the scale.
So we have scale this rectangle three times and the additional rectangle has stayed as it is.
This is how we scale entities in Sonidos.
Thank you for watching this.
We do.