Hello.
Welcome to the world of computer aided design.
But solid books.
Today, we are going to learn how to create a plane at an offset from an existing plane or a plane of
face.
Also, we'll see how to create a plane which is parallel to an existing plane or a better face.
And that passes to a point.
So first of all, let us see how to create a plane at an offset from an existing plane.
So go to this different cemetary, dropped out the first option in this drop down this plane option.
After clicking on the plane, too.
We had this plane property manager displayed here, as I said, we have to create a plane at an offset
from an existing plis.
In see, we have this first reference added box Activia.
So first of all, we need to select the plane or the reference plane using which we want to create the
simply, so I click this face of the feature as the first reference.
A preview of the Senate plane is displayed here.
You see here.
Offset distance added box is active currently and the current offset distances tenement.
We can change this offset distance as part of equipment.
So the change does distance value to 50 and press enter.
So the distance between this face and this plane has increased to 50.
You can also use this flip obstinate button to change the direction of offset.
Now, this simply has gone in the opposite direction.
Also, we have this number of planes to create added box here.
Currently, the value is set to go up.
We can't change this value as sporadic weapons.
Suppose I want to create three planes and offset distances of 50 mph.
So I'll change this value from one to three.
Then I press enter.
And see, we have three off second planes.
The first one is at an awesome distance of 50.
From the selected face, the second one is at an officer distance of 200 from the selected trees.
And so let us see how to create a plane which is parallel to an existing plane.
And that passes to a point.
So I'll take this cancel button first.
Again, go to the plane option.
The plane property manager is active from the first reference area.
Make sure this box is active and then select a plate.
And select display of the feature can see the second reference and red box is active.
Not.
From his first reference area, I think, on this public option, so that the plane always remains battle
to this end, it could freeze.
Now, in the second reference and box, which is already active and selective point to which you want
displayed to bus.
So I did select this point of the feature.
Now, the plane is piloted this selected face, and it passes through this point.
So this is how we create a plane battle into an existing plane.
And that passes to a specified point, creating the plane.
Click on this or give it.
We have just plain.