Hi, welcome back.
In this lecture, we will discuss, uh, Project X, all game classes.
Walk through.
We need to create game board class, which is a first class inside this class, which is gameboard class.
We create any sense of the game board as a following, as following.
Then we create items as item setters function, create a decorator, add property for the game board,
function with board.
Function with the B capital to add Seabury itself an instance for the gameboard, add another function
called Clip Clear Board.
Add another function called its take.
Bleys had another function called is pooled fall.
Add another function called is game one.
At a function to Brent Gameboard contain gameboard, which is the class contain a statement to control
the game flow in the boot.
B create a second class called game to control the game is told and the game end and ask for player's
name.
So a game class contain four functions that control the game.
Steps first, Dakhla.
First function will be game start.
The second will be the game end and play again.
The third function will be the game.
Third, that is a lost function will be the game manager.
Finally creates the game launcher of the game to launch the game.
Let's build our project.